faq - contact - sitemap -
debug [ids|raugnutrusyavuna|story/magic]
mahou_page_length: [15]
mahou_this_page: [7]
mahou_first_page: [1]
mahou_prev_page: [6]
mahou_next_page: [8]
mahou_last_page: [9]

Magic (page 7)

Ly Briem
結破冷断(ライブリム)
A wave of freezing air shoots out from the extended hand of the caster; anything that is touched by the wave is frozen. Compared to Icicle Lance, which is also used against a single target, the range of this spell is short, but its effect is far more potent.
Mega Brand
爆裂陣(メガ・ブランド)
The damage from this spell doesn't differ significantly from that of Dill Brand, but the area of effect has increased, making it possible to attack even more targets. Since the amount of dirt which flies up has increased, the spell's ability to cloud the visibility of opponents has also increased. The increased area of effect also means that party members have a greater chance of being victims of this spell, but hesitation in battle usually means losing anyways.
Mega Vraimer
石皇呪(メガ・ヴライマ)
Another of Naga's wonderful spell variants, this spell mixes spirit-shamanism with Vu Vraimer to create a humanoid golem with limited intelligence. However, the spirit's own intentions and desires can cause the caster to lose control of the golem.
Megido Flare
浄化炎(メギド・フレア)
This is one of the anti-evil spells which has the effect of lessening feelings of evil intent and enmity. It can also dispell weak spirits who wish to do harm. Against normal living beings, the spell has a calming effect, but against the undead, the spell has a most un-calming damage effect.
Mono Volt
電撃(モノ・ヴォルト)
An elementary lightning spell. A direct hit simply paralyzes a target temporarily, due to the targets' skin. Because of that, this spell is often used in combination with edged weapons to directly electrocute targets from within.
Mos Varim
誘蛾弾(モス・ヴァリム)
A counterspell which can only be used against fire. This spell was created by improving the Ext Ball spell. The spell creates a ball of light which has the effect of drawing fire into itself, extinguishing the flames. Caution is necessary because the spell can also affect fire spells cast by party members.
Necro Vuud
ネクロ・ヴード
Spell which makes weak spirits and ghosts possess corpses, and creates undead such as skeletons and zombies. The undead will follow the caster's orders, but can only understand simple commands. When a high-level mage casts this spell, it is possible to create zombies that can even respond to jokes.
Protect
プロテクト
A spell which prevents detection of an object from the Astral Plane. For this spell to be used, a clear understanding of the nature of the magic within the object is necessary.
Puppet
傀儡(くぐつ)
Spell which allows anything with a spirit to be controlled just like a zombie. Usually only simple commands can be given, but Elishel Vrumugun was especially skilled at this spell; by using a ruby as a key, she could control the target as she wished.
Ra Tilt
崩霊裂(ラ・ティルト)
The strongest spirit magic spell which envelops a target in blue-white light. This spell can only be used against a single target -- and only those that have spirits -- but its effect is absolute. The blue-white flame can destroy even a pure Mazoku with a single hit.
Raugnut Rusyavuna
屍肉呪法(ラウグヌト・ルシャヴナ)
This powerful curse can only be used by pure Mazoku. Any living being that is enchanted by this magic turns into an indiscriminate ball of flesh with the ability to regenerate infinitely. Flesh snakes emerge from the target's skin, which loop back and devour the target - a process which repeats endlessly, causing the victim to suffer eternal pain. Legend has it that the Fallen Hero King Dirus II attempted to wage war on the Mazoku and was sent back as one of these balls of flesh. There is no way to free the target from this curse except to destroy the Mazoku that cast it.
Ray Freeze
光縛輪(レイフリーズ)
This spell neutralizes opponents by preventing them from motion of any kind. Being unable to move, targets are also rendered unable to speak, and thus, unable to cast spells. (Thanks to Avocado and Beast Master Xellos for the help)
Raywing
翔封界(レイ・ウイング)
The caster gains the ability to fly by creating a shield of wind around him/herself. The caster can carry other people, but since the speed, diameter, and the maximum weight that can be carried all depend on the caster's skill, more weight means less speed. Unlike Levitation, the spell is harder to control, and requires a lot of concentration, so other spells can not be used at the same time. The caster can continue flying as long as he/she concentrates, and can end the spell by simply breaking concentration. The shield of wind also serves as a defensive shield. The shield can also protect the caster from all but the more powerful spells.
Raza Klouva
ラザ・クロウヴァ
Flickering motes of light blow towards the target like a blizzard. The spell deals damage to both the spiritual and physical forms of a target. Avoiding this spell is nearly impossible to all but the most acrobatic.
Recovery
治療(リカバリィ)
The spell heals the wounds of a target by maximizing the target's ability to regenerate. However, the spell's healing energy comes from the target so when this spell is used against a severely wounded target, the wound might heal, but the target might die of extreme exhaustion. In addition, when this spell is cast on a diseased target, the number of bacteria and virii increase as well, worsening the disease.

Previous page
Next page
encyclopedia («first ... 5 6 [7] 8 9 )